\Loss of connection during a game:
This is a really complicated issue. It will take a lot of patience and agreement between the two parties in order to get the game completed.
It is strongly reccomended that all players having issues with disconnections attempt to “DIRECT CONNECT” to play their league game.
To “Direct Connect” to xbox live you basically hook up your xbox360 directly to your modem. There’s no secret that certain players just have issues connecting to other players, the settings on your router is usually the #1 cause for the issue. The easiest way to solve that issue and to avoid it altogether would be to DIRECT Connect.
In any case there has to be a set of guidelines to follow in case of a disconnection.
***Please note that we must be fair and honor all scores during a game***
***Remember that the #1 goal is to get the game completed instead of having it simmed due to all the injuries which may happen***
1st thru 3rd Quarter:
—–Remember we will be honoring all scores in case of a disconnection. Meaning that you will have to at least honor the score difference between you and your opponent if the game is disconnected.
—–Example: It’s the 2nd Quarter: 3 Mins left: You’re down 21-14 and the game disconnects. At this point since its your 1st attempt you’re still required to attempt to replay a full game. However, you must honor the 7 Point difference to your opponent and grant them a TD lead on the attempt to replay the game.
If the difference was a 2 TD, 3 TD lead for your opponent, then it must be granted! No exceptions!
This will help us avoid accusations of a member disconnecting from the game on purpose.
(A) The above rule will be applied all the way up to 3:00 mins left in the 3rd Quarter. Meaning that you will be required to restart the game if a disconnection happens, honoring the scores just like the above example.
(B) Once 2:59 mins left in the 3rd Quarter arrives the following instructions must be followed.
——-1. If the score difference is 17 pts or more. The win will be awarded to the team in the lead. The team awarded the win can play the cpu or arrange a replay with the opponent where he is still awarded the win.
—We are still honoring all scores in this case even though it’ll be a little different.
(A) Rule (B) from the 3rd quarter will still be applied in cases of 17 pt differences.
(B) In a close game you’ve got several options that you can take.
——1. You can choose to restart the game using the score honoring system.
——2. You can replay 1 quarter and add up the scores. You can continue playing this game and make sure the right person wins the game in the end or you can allow the person to play cpu.
—————–Note: Winning player should not run up the score on the cpu.
——3. Since the game was close just replay a brand new game.
—These are cases where it appears impossible to complete a game. No matter what you’ve attempted, the game just disconnects.
(A) Please keep track and add up the scores of 4 quarters and the winning team gets to finish up vs the cpu.
Again without running up the score on the cpu.
**It is important to have users complete games in order to avoid silly simmed injuries, and have the correct team get the win***
Disconnecting During Gameplay:
Purposely disconnecting during a matchup will not be tolerated.
Anyone found to have disconnected out of poor sportsmanship is subject to immediate dismissal from the league.
It is understandable if your connection is lost (it happens to all of us on occasion),
but disconnecting because you are losing is an act of poor sportsmanship and will not be tolerated.
All disconnections will be investigated by the league.
Since The SFL only recruits and retains top-quality players,
it is to be assumed that some sportsmanlike judgment calls will need to
be made regarding disconnection problems that take place very late in a game.
In other words, if a team is losing by 10 points with under two minutes to go
and is on defense when the game cuts out, it may be agreed upon that in this particular
situation, the game should legitimately be called “final” and therefore not have to replay the full quarter.